Job Description

░░ Looking for talented Unreal Engine (UE4) developer to work on an exciting international project. - Translate application storyboards and use cases into functional applications - Write reusable, high-performance Blueprint and C++ code - Ensure the best possible performance, quality, and responsiveness of virtual reality experiences - Identify bottlenecks and bugs, and devise solutions to these problems - Help maintain code quality, organization, and automatization - Work independently to complete assigned projects with limited supervision - Constantly analyze and optimizations solutions - Development of our custom AR & VR UE apps - Provide experienced recommendations on the development schedule - Assist with R&D as it relates to real-time productions at TTF. - Assist with development & maintenance of technical design documentation. - Investigate and create new tools and technologies to improve efficiency and power our next generation of content. - Ensure tools and code are production ready, optimised and documented - Optimize iteration times, and improving existing systems for performance, memory usage, and user experience - Welcome new challenges and working independently or across disciplines to both investigate issues and identify solutions --------------------------- ■ Working days: Monday to Friday (work hours are subject to change based on workload) ■ This is a remote, contract-based work.

Requirements

- Experience building virtual reality applications within Unreal Engine 4 - Strong Blueprinting skills within Unreal - Proficient in C++ and object-oriented programming - Familiar with a variety of HMDs, such as the HTC Vive and Oculus Rift - Understanding of at least one source control system, such as Perforce or Subversion - Ability to work well on a small team in a fluid, fast-paced environment. Exposure to Agile Scrum is a plus. - Excellent analytical and communication skills - Self-motivated and passionate about virtual reality and other immersive technologies - Keen interest in Virtual Reality and Augmented Reality space - Advanced working knowledge of Unreal Engine 4 and its visual programming graph (blueprints). - Knowledge of shader programming languages (PSSL/HLSL/GLSL) a plus

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